package modele;

public class Terrain {

	protected int cout_deplacement ;
	protected int bonus_def ;
	protected int bonus_att ;
	protected Texture image ;


	
	public Terrain(int cout_deplacement,int bonus_def,int bonus_att, Texture image ){
		this.bonus_att=bonus_att;
		this.bonus_def=bonus_def;
		this.cout_deplacement=cout_deplacement;
		this.image=image;
		
	}
	
	public int getCout_deplacement() {
		return cout_deplacement;
	}
	
	public int getBonus_def() {
		return bonus_def;
	}
	
	public int getBonus_att() {
		return bonus_att;
	}
	
	public Texture getImage() {
		return image;
	}



}
